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These are old concept arts for CGI Modelling game-design - there are going to be hallucinogenic colours, not to mention a gigantic panda with debatable pants. What could be better?
Apologies that the art isn't very neat, but I'm delighted that the hands cooperated long enough to draw anything, let alone lines connecting! I just tried to scratch out anything I could think of before the hands gave out - weaponry is going to be an impractical bother. Bother-bother-bother.
I had a flick through Mulan for colour-palates, and I've been looking at a fantastic art-book [Kingdom Hearts Visual Art Collection] that has great rounded-character/monster/arena designs. I was originally going to scan some of the concept art for the layouts, but I managed to tear a page earlier when I tried to do it. To say I'm heart-broken would be putting it mildly. No grades in the known world are worth tearing at artbook.
They probably won't make the world of sense, either; scribble rarely does. A few scribbles for the layout (still trying to get my head around that one - water-arena?) and a multiple boss scribbles. I was mucking around with the animals of the Chinese zodiac - twelve bosses in the game?
[Arena - circular, objects spaced out?]
[Bosses - oversized, heads not in proportion to bodies, twelve animals of the chinese zodiac.]








